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#COLORSET EDITOR HOW TO#
The source and base colors are added together, but the amount of each color in the resulting blended color set is controlled by theīlend Weight A is 0.25, then 75% of the base color and 25% of the source color are added together to create the blended color set according to the following formulae:īlended color set = (1- primary blend weight) x base color + primary blend weight x source colorīlended color set alpha = (1- primary blend weight) x base color alpha + primary blend weight x source color alpha Bilinear How to use the colorset editor Title: How to use the colorset editor by Koneko Quick Description: A guide on how to use the built-in colorset editor.
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The Color Set Editor lists only the color sets for the currently selected mesh. The Color Set Editor lets you manage the color sets for any texture and prelighting work you have done. The resulting color is then applied over the base color using the source alpha to define the opacity of the blended color set according to the following formulae:īlended color set = base color x (source color x source alpha + 1 - source alpha)īlended color set alpha = base color alpha Linear Navigate to (Modeling menu set) Mesh Display > Color Set Editor. The source color is multiplied by the base color. You can use the preselected colors or the color picker for more control. Just pick a color, and the app does the rest. The resulting color is then applied over the base color using the source alpha to define the opacity of the blended color set according to the following formulae:īlended color set = base color - (source color x source alpha)īlended color set alpha = base color alpha Multiply The main purpose of this tool is to help with building a color palette and generate tints and shades based on it. The source color is subtracted from the base color. The resulting color is then applied over the base color using the source alpha to define the opacity of the blended color set according to the following formulae:īlended color set = base color + (source color x source alpha)īlended color set alpha = base color alpha Subtract The source color is added to the base color as if being projected onto the base through a slide projector. The shape of the decal is determined by the source color’s alpha according to the following formulae:īlended color set = source color x source alpha + (base color x (1 - source alpha))īlended color set alpha = 1 - ((1 - base color alpha) x (1 - source color alpha)) Add
#COLORSET EDITOR WINDOWS#
Or, choose the Use system setting option to select the theme that Windows uses. In the Color theme list, choose between the default Dark theme, the Blue theme, the Blue (Extra Contrast) theme, and the Light theme. The source color is applied to the base color like a decal. In the options list, select Environment > General.
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